Ray Tracer
2020
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This is the complete list of members for Transform, including all inherited members.
apply(const Point &point) const | Transform | |
apply(const Direction &direction) const | Transform | |
apply(const Normal &normal) const | Transform | |
apply(const Ray &ray) const | Transform | |
applyInverse(const Point &point) const | Transform | |
applyInverse(const Direction &direction) const | Transform | |
applyInverse(const Normal &normal) const | Transform | |
applyInverse(const Ray &ray) const | Transform | |
operator=(const Transform &transform) | Transform | |
rotateX(double rx) | Transform | |
rotateY(double ry) | Transform | |
rotateZ(double rz) | Transform | |
scale(double s) | Transform | |
scale(double sx, double sy, double sz) | Transform | |
T_ | Transform | private |
Tinv_ | Transform | private |
Transform() | Transform | |
Transform(const Transform &transform) | Transform | |
translate(double tx, double ty, double tz) | Transform | |
translate(const Direction &direction) | Transform | |
~Transform() | Transform |