The recent move of most of the over-the-top (OTT) video services (e.g.,
YouTube, Netflix, etc.) to use HTTP-based Adaptive Streaming (HAS) as the
primary method of video delivery has not been without drawbacks. Previous
experimental studies have shown that multiple HAS players competing for
network bandwidth on a bottleneck link (e.g., on the access link of a home
network or an enterprise LAN), can cause two critical problems concerning
the end-user perceived Quality of Experience (QoE): instability in the
quality level of the playback and unfairness between different player's
quality levels. Primarily, this happens because the competing HAS players
often fail to determine their fair share of the bandwidth to use
successfully. To this end, we propose C-HAS, a lightweight coordination
scheme that dynamically determines the correct bandwidth share to be used
by each player based on the network usage information coming from of all
the players taken together.
In this talk, I will present the design of C-HAS and demonstrate how it
can improve on state of the art by reducing the instability and unfairness
problems in a significant manner.
Last modified: Tuesday, 21-Aug-2018 09:33:33 NZST
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