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International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 29 November - 2 December 2005 · Dunedin, New Zealand
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Demonstration Sessions
Demonstration sessions will be held near the St David Entrance of the St David Complex. Times are approximate.
Demonstration Timetable - Wednesday 30 November
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10:15am - 11:00am |
Carbon (Savant Information Systems) Carbon is an advanced game engine and technology suite engineered by Savant Information Systems.
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11:00am - 11:45am |
HIT Lab Mobile Augmented Reality
Augmented Reality (AR) technology allows the overlay of virtual graphics on the real world. Traditionally AR applications have been run from high end desktop and laptop computers. However the current generation of mobile phones have a video camera and enough processing power to also run AR applications. In this demonstration we show several AR applications running on consumer cell phones including the first collaborative AR game developed for the mobile phone.
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12:30pm - 1:30pm |
Hash Inc. One hour demonstration by Martin Hash (PhD).
Animation:Master is a powerful 3D character animation application that combines very powerful tools with an intuitive and easy to use interface. Much of its power derives from its unique spline-mesh modeling paradigm used in concert with it re-usable motion tools. Dr. Hash will discuss the advantages of this technology, and how it can be applied to high quality realtime 3D animation over the Internet.
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1:30pm - 2:15pm |
Media Design School Creative Careers
The new model of immersive, project-based learning is essential to
developing New Zealand's highly successful, creative technologies industry.
Find out how Auckland's Media Design School contributes to this exciting,
global industry and view work produced by up and coming kiwi animators,
visual effects artists, game developers and digital media specialists.
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2:15pm - 3:00pm |
Information Science, University of Otago 3D-COMM Combining 3D teleconferencing with table-top interfaces. A joint initiative between Information Science, University of Otago, Dunedin / NZ and Media Technology and Design, Upper Austria University, Hagenberg / Austria.
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3:00pm - 3:45pm |
Straylight Studios Technical Artist Brandel Zachernuk shows off some of our
more interesting projects over the last year, including a game-style online
fashion store, and the prototype for our PSP action-adventure game.
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3:45pm - 4:30pm |
Wanganui School of Design Examples of Wanganui School of Design international award winning
interactive student work will be shown and discussed.
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Demonstration Timetable - Thursday 1 December
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10:15am - 11:00am |
Wanganui School of Design Examples of Wanganui School of Design international award winning
interactive student work will be shown and discussed.
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11:00am - 11:45am |
Straylight Studios Technical Artist Brandel Zachernuk shows off some of our
more interesting projects over the last year, including a game-style online
fashion store, and the prototype for our PSP action-adventure game.
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12:30pm - 1:30pm |
Media Design School Creative Careers
The new model of immersive, project-based learning is essential to
developing New Zealand's highly successful, creative technologies industry.
Find out how Auckland's Media Design School contributes to this exciting,
global industry and view work produced by up and coming kiwi animators,
visual effects artists, game developers and digital media specialists.
|
1:30pm - 2:15pm |
HIT Lab Mobile Augmented Reality
Augmented Reality (AR) technology allows the overlay of virtual graphics on the real world. Traditionally AR applications have been run from high end desktop and laptop computers. However the current generation of mobile phones have a video camera and enough processing power to also run AR applications. In this demonstration we show several AR applications running on consumer cell phones including the first collaborative AR game developed for the mobile phone.
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2:15pm - 3:00pm |
Carbon (Savant Information Systems) Carbon is an advanced game engine and technology suite engineered by Savant Information Systems.
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3:00pm - 3:45pm |
Information Science, University of Otago 3D-COMM Combining 3D teleconferencing with table-top interfaces. A joint initiative between Information Science, University of Otago, Dunedin / NZ and Media Technology and Design, Upper Austria University, Hagenberg / Austria.
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3:45pm - 4:30pm |
Hash Inc. One hour demonstration by Martin Hash (PhD).
Animation:Master is a powerful 3D character animation application that combines very powerful tools with an intuitive and easy to use interface. Much of its power derives from its unique spline-mesh modeling paradigm used in concert with it re-usable motion tools. Dr. Hash will discuss the advantages of this technology, and how it can be applied to high quality realtime 3D animation over the Internet.
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