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Ray Tracer
2020
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This is the complete list of members for Transform, including all inherited members.
| apply(const Point &point) const | Transform | |
| apply(const Direction &direction) const | Transform | |
| apply(const Normal &normal) const | Transform | |
| apply(const Ray &ray) const | Transform | |
| applyInverse(const Point &point) const | Transform | |
| applyInverse(const Direction &direction) const | Transform | |
| applyInverse(const Normal &normal) const | Transform | |
| applyInverse(const Ray &ray) const | Transform | |
| operator=(const Transform &transform) | Transform | |
| rotateX(double rx) | Transform | |
| rotateY(double ry) | Transform | |
| rotateZ(double rz) | Transform | |
| scale(double s) | Transform | |
| scale(double sx, double sy, double sz) | Transform | |
| T_ | Transform | private |
| Tinv_ | Transform | private |
| Transform() | Transform | |
| Transform(const Transform &transform) | Transform | |
| translate(double tx, double ty, double tz) | Transform | |
| translate(const Direction &direction) | Transform | |
| ~Transform() | Transform |