Ray Tracer
2020
|
Light emitted from afar in a particular Direction. More...
#include <DirectionalLightSource.h>
Public Member Functions | |
DirectionalLightSource (const Colour &colour, const Direction &direction) | |
DirectionalLightSource constructor. More... | |
DirectionalLightSource (const DirectionalLightSource &lightSource) | |
DirectionalLightSource copy constructor. More... | |
~DirectionalLightSource () | |
DirectionalLightSource destructor. More... | |
DirectionalLightSource & | operator= (const DirectionalLightSource &lightSource) |
DirectionalLightSource assignment operator. More... | |
Colour | getIlluminationAt (const Point &point) const |
Determine how much light reaches a Point from this DirectionalLightSource. More... | |
double | getDistanceToLight (const Point &point) const |
Determine how far away the light source is from a given Point. More... | |
Direction | getLightDirection (const Point &point) const |
Direction from light source to a point. More... | |
Private Attributes | |
Direction | direction_ |
The Direction that this light source sheds light in. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from LightSource | |
LightSource (const Colour &colour) | |
LightSource constructor. More... | |
LightSource (const LightSource &lightSource) | |
LightSource copy constructor. More... | |
virtual | ~LightSource () |
LightSource destructor. More... | |
LightSource & | operator= (const LightSource &lightSource) |
LightSource assignment operator. More... | |
Protected Attributes inherited from LightSource | |
Colour | colour_ |
The Colour of this LightSource's illumination. More... | |
Light emitted from afar in a particular Direction.
A DirectionaLightSource represents parallel light rays from a given Direction. This is often used to represent a 'Sun' light source - a strong light source at a very large (practically infinite) distance.
DirectionalLightSource::DirectionalLightSource | ( | const Colour & | colour, |
const Direction & | direction | ||
) |
DirectionalLightSource constructor.
This creates a LightSource with a specified Colour coming from a particular Direction
colour | The Colour of the DirectionalLightSource |
direction | The Direction of the DirectionalLightSource |
DirectionalLightSource::DirectionalLightSource | ( | const DirectionalLightSource & | lightSource | ) |
DirectionalLightSource copy constructor.
lightSource | The DirectionalLightSource to copy to this . |
DirectionalLightSource::~DirectionalLightSource | ( | ) |
DirectionalLightSource destructor.
|
virtual |
Determine how far away the light source is from a given Point.
Since DirectionalLightSources have no real location, they are essentially at infinity
.
infinity
Implements LightSource.
Determine how much light reaches a Point from this DirectionalLightSource.
The illumination from a DirectionalLightSource doesn't decay with distance.
point | The Point at which light is measured. |
Implements LightSource.
Direction from light source to a point.
Return a Direction pointing from the given point towards the light source.
point | The point where the ray is being computed. |
Implements LightSource.
DirectionalLightSource & DirectionalLightSource::operator= | ( | const DirectionalLightSource & | lightSource | ) |
DirectionalLightSource assignment operator.
lightSource | The DirectionalLightSource to copy to this . |
this
to allow for chaining of assignment.
|
private |
The Direction that this light source sheds light in.