Models are built by combining several simple objects to create a more complex object. Mirage has a set of primitive objects and all objects are constructed from these. The primitive objects are separated into basic and advanced primitives. Have a look at the basic primitives in Tables 1, 2 and 3. The advanced primitives are in Section 17 on pg. . These are useful for building more complicated objects.
All objects are constructed by manipulating these primitive objects. Objects can be manipulated in two ways: Transformed (eg. stretch, rotate) and linked to other objects.
Table 2: Basic Primitives cont.
Table 3: Basic Primitives cont2.